Resident Evil 2 Licker

The latest game in the Resident Evil franchise is “Resident Evil 2,” a remake of the 1998 classic.
“Resident Evil 2” is rebuilt from the ground up, blending the horror elements of the original with the action-oriented gameplay of newer “Resident Evil” games.
“Resident Evil 2” takes gore to another level, using an updated graphics engine to show the damage done to zombies in real-time.

Picking up Capcom’s remake of “Resident Evil 2” for the first time, I thought I knew what to expect. I’ve beaten the 1998 original, and I still remember the parts that scared me out of my seat. But less than 10 minutes into the demo at New York Comic Con, I felt myself gripping the controller in fear all over again.

Returning to the zombie-infested Raccoon City Police Department as rookie cop Leon Kennedy felt surreal; the setting was immediately familiar, but the remake’s overhauled graphics and camera angles gave me a new perspective. Even with my memories of where to go, it took some time to navigate the dark hallways, as the game’s dynamic lighting left me relying on Leon’s flashlight to guide the way.

By the time I encountered my first zombies, I was fully on edge, despite carrying a full clip of pistol ammo. I could see their bodies falling to pieces as I fired, but they just kept coming, with some even attacking from the floor. Damage done to the zombies and monsters appears in real time — this “Resident Evil 2” remake benefits from the fresh game engine Capcom developed for “Resident Evil 7.” Before I could find a way to restore power to the dimly lit hallways, I was forced to run for my life back to the main lobby and look for another way to escape.

The “Resident Evil” series is credited with coining …read more

Source:: Business Insider

      

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